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Paul Kian

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Everything posted by Paul Kian

  1. Wow, I can imagine a lot of those sized hits would lead to some injuries, and that 6&3 would probably get someone Theismanned. 😳 I definitely want to utilize my full rosters, so I was kicking around the idea of having mandatory "cool offs" after big hits or extra long running/receiving plays in lieu of hardcore "injuries". I know in real life, the QB that got his helmet knocked off will probably be evaluated for a concussion, and that 240lb powerback that just ran 63 yards is probably going to sub out for a play or two to grab a Gatorade and an Oxygen machine. 😆 I know some coaches count fallen non-ballcarriers/non-blocking players as injuries, fallen ballcarriers as fumbles, and fallen tacklers/blockers as simply being trucked or pancaked. I was kind of learning towards just counting them as Pancakes/Trucks if they are engaged, and as being clumsy if they are not. 😊
  2. Another thing to note about the Fat 8 APW system is that it's geared towards college sizes, so for modern NFL style players you could probably bump some of the max sizes up about 15 pounds/around half a gram or so. We all know Cam Newton-sized QBs are about 250, Lorenzo Neal-sized fullbacks can be up to 275 or so, etc....😉
  3. Oh yeah, Jamie actually convinced me to take the plunge and get into EF in the first place. I had heard of Electric Football before, and I love strategy games like Stratego and Battleship, but I always thought EF was just a bunch of figures looping aimlessly around or making big dogpiles (oh how foolish I was). Jamie's vids actually showed me that you can use strategy, formations, routes, etc just like the outside game. I've been subbed for about 2 years now and he seems like a pretty chill dude. He actually lives in my State less than an hour away from me, so if this virus ever goes away I'd definitely like to meet him and shoot the breeze on some strategy and such. 😊
  4. I didn't think about injuries either, though I knew that a lot of solitaire players use them. I assume your injury set up is when a player falls over?
  5. Rick, that's a great system. Thanks for sharing. I like the fact that you also indicated Depth Chart position. I was going to make a whole separate Depth Chart Sheet but I think I'll use your version instead. The All-star stats is another great idea that I wouldn't have thought of. It's really hard to get stats for some positions, so I like that idea. The big guys up front definitely deserve something more than Pancakes and Sacks allowed. 😁 On a side note, "Majik" Don and Chmura on the Taxi Squad? Ouch....I mean I totally agree, but it still shocked me especially knowing how prideful/jerkish those guys are in Real Life. 😆
  6. Excellent, keep the stat sheet examples coming folks! 😁 I'm going to set up a couple mock-ups on Excel this weekend and see what I like and what's just clutter (on my end, of course) and go from there. I currently only have 200 players in my entire League, so I can probably consolidate a few stats to separate tabs on the same Excel document.
  7. *WARNING: STAT NERD TALK BELOW. ENTER AT YOUR OWN RISK* My 7 man league will have a 3 Rusher/3 Blockers/6 Covers max Rule, so I will also have a couple unique Defensive stats that I want to record: Standard Sacks, Overload Sacks, and Coverage Sacks. These will probably be what I take the most time to determine after some postgame reviews. 😆 * Standard Sacks are just good old fashioned Blitzer-beat-the-Blocker sacks, and DO count against the "Sacks Allowed" stat, which is charged to the nearest Blocker. Unlike the NFL, up to 3 men can get a standard sack, and are tallied with corresponding fractions of a sack (1 sack, 1/2 sack, or 1/3 sack). * Overloads are tallied when the Defense sends more blitzers (typically all 3) than there are Blockers (typically only 2), and is not counted against "Sacks Allowed", because technically the O-Line did its job. * Coverage Sacks are when all Receivers are covered, and the QB is therefore sacked after a couple of board on/offs (still tweaking this definition as I go, but this is what I'm going with for now). All men in coverage get a corresponding fraction of a sack alongside the Blitzer(s) that made the actual sack (i.e. 1/6th, 1/5th, etc. of a sack for each man in coverage, and a full/half/third sack for the D-linemen). I'm debating on whether this should be charged against the O-Line's "Sacks Allowed" tally or not, as it's technically the QBs fault for not scrambling quicker. 🤔 Fellow stat-nerds, any thoughts or suggestions? 😁
  8. Thanks Ravenna Al, that's perfect! I needed to see a template to get me pointed in the right direction. I think the only thing I might do a little different is to spread this out over a couple different sections or sheets, just so I can keep Offense, Defense, and Special Teams stats separate. I'm going to work on a rough draft of my league handbook this weekend, so stay tuned! All my figures have arrived, and my sheet metal should be shipping today. I'm so excited! 😁
  9. That's awesome Rick! I'm hoping these guys last me a couple of decades at least, but you know how finicky plastic can be. 😁 I hope you can get many more seasons completed in your future. 👍 I'd be interested in seeing some samples of your stats. I'm planning on making a Spreadsheet with stats on it, and at the end of the week I'll review my footage and tally them accordingly. Some of them should be obvious (Completions, Attempts, TDs, Ints, etc) but stuff that is more granular (like during a combo sack, which guy ACTUALLY made contact first, right?) and anything involving yardages will probably need more scrutiny. I don't want to have to take a break between each play and jot down every single thing, and my memory is pretty bad even at my age. 😣 As for the rebound nets, I've thought about that as well- I'll have a 42" board, and Kickoffs will be from the Endzone like Arena Ball, so the nets will probably be more for field goals than KOs and Punts. I'm definitely only setting up nets on one Endzone if I do use them, because honestly I never got the point of rotating Endzones each quarter on an Indoor Football field when there's no wind to account for, and an Electric Field is as indoor as you can get (unless I position a hairdryer or desk fan behind my board, and why would I be that foolish?) 😁
  10. Wow Major, I don't see any seams or other indications that those are stitched together. Impressive! 😁 I'm getting some good ideas, between these and the paint stripping thread I've learned a lot. Thanks everyone!
  11. Good point, 4 a weekend might be a bit too ambitious. I'm going to still do 4 games a "Week" for scheduling purposes, as I only have 8 teams and 32 games (each team doing a Home & Away series with the other 3 teams in their "League"), but most likely I'll actually do a couple games a week at most and just release the videos altogether as a "Week". Unfortunately, I'm only 29 and thus I work a full time 9-5 so the weekdays are not super conducive to a lot of games, but I might be able to fit one or two games in during the weekdays, especially if this quarantine ramps up in my state. I'm not in a huge rush timewise, but I would like to keep to 1 season per year and vice versa. So far it seems like Play Count is a common metric, so I might lean towards that instead of Drives. Thanks for the responses so far! 😁
  12. Thanks Rick, that's actually another good option. Your League sounds like it would be a great for people who are stat hounds, like me. 😁 I was thinking about doing Play counts at first, but I figured that would be a bit more granular to keep up with. Then again, it could be argued that I'm already being granular by doing Drive counts. 😆 Since it's going to be played on an Arena Ball 50 yard field (just bought the metal today!), the drives are going to be much shorter- probably around 8-10 snaps per drive. I could just do a Snap Count of 20 per Team each quarter and thus something like 80 per Team each Game....that seems a bit high, but I'll chew on the math better a bit later. 😁 I will fully admit that I'm trying to make a shorter game vs. a full 3 hour game like on TV, but I'm also trying to have a realistic sense of time and not do just one or two Drives per quarter like I've seen some Coaches do (not that there's anything wrong with doing it that way of course, I understand having 32 teams can really make game time a precious commodity!) As a fellow special teamster myself, I definitely don't want to forego that aspect either. The only reason I was thinking about cutting to just the final possessions being kickoffs, besides the aforementioned time concern, is that most teams just kick Touchbacks in the first half anyway. Since I'm playing a 50 yard field though, I could keep the Kickoffs in full-time since there's eventually going to be a Rebound net back there.... and I like the AFL's "No Fair Catch or Kneel Down" Rule too. 🤔 My target is to fit 4 games in a weekend, since I have 8 teams over 2 Leagues. A season would thus be 10 weekends total, including a two round playoff. If I can, I'd like to get around 45 minutes to an hour per non-OT game. If I can get a camera that doesn't cause absolute misery, I'll even film the games. 😁
  13. Hi Coaches and Forumites, I'm trying to finalize some rules for my Solitaire league, and I'm debating on using a set number of Drives per team (kind of like Baseball Innings), verses using a time clock or score limit. I know in "actual" Football, the NFL seems to range between 10-12 drives per team each year, and the College game runs closer to 13-14. I don't think these numbers include Kickoff/Punt/Fumble Returns or Pick Sixes, but I digress. However, I'm interested in what YOU all seem to average. How many drives do you typically have per Electric Football game? Do any of you also use a set number of Drives (or Snaps) per game? I'm leaning towards doing the following: (1) 10 drives per Team (so 20 per game) with Pick Sixes/Fumble Return TDs/etc counting as a Drive for the Defensive team's total. (2) Kickoffs only taking place for the last 3 drives per Team (to speed up the game but to still salvage Onside Kicks and other Special Teams "Twists of Fate"), and (3) An "Overtime" similar to college ball, but with ties allowed after 5 "One-and-One" drives starting at the "Quarterfield" line (the 12.5 yard line on my 50 yard field) and 5 additional "penalty kick" field goals have been attempted, also from the Quarterfield line....yeah I know, I'm letting some soccer slip into the mix, I was a former Punter/Midfielder in High School. Please forgive me. 😆 I'm open to any suggestions you all may have as well. I'm pretty new to this game, so I apologise if I'm missing something that's glaringly obvious. Thanks, PK
  14. Hi Coaches and Forumites, When I purchased the Union Jacks, I decided they could use some friends so I bought some Irish Babies white jersey pre-painted figs as well. I bought the two Gold paints that Tudor has, Dwarven Gold and Dragon Gold, with the intention of painting them All-Gold. My question is, are either of these the correct Gold paint that Tudor uses? Thanks! PK
  15. I think this is the video Major was referring to. Looks pretty straight forward. 👍
  16. Thanks Major! I'm glad to know that they can be saved! Luckily I'm getting replacements, so I will definitely experiment with these two dudes and their 9 intact brethren. I think the first thing I'm going to do is strip them of paint. Strange as it sounds, I'm thinking about making the AP guy a kicker figure, since I'll probably have to use Green Stuff anyways. I've seen some cool spring leg Kickers that look basically like an AP Fig with, well, a spring leg. The Lineman is probably a candidate for the attached Tall Guy's Lineman Mod. 😆
  17. Hi fellow Coaches & Tudor Forumites, I received some prepainted teams in the mail today, and unfortunately two of my figures arrived broken off at the heels. 😢 I'm not posting to complain though; I completely understand that shipping is a rough trek for any packages, especially fragile little plastic guys, and after reaching out Tudor is going to send me a couple replacements, so thank you Wyatt at Tudor! 😁 My post is actually in regards to the fact that I now have some leftover broken bases and broken Figures (including a couple bases and legs from snapped TTQBs) that I can potentially modify. What are some of the craziest mods you guys have done, and what would you suggest I try to do with them? I was thinking about stripping the paint off completely and trying to make some Mascots, refs, or tackling dummies; has anyone done something like that before with their broken figs? 👍 Thank you, PK
  18. Here is the 2018 FAT8 APW system. I'm sure Jamie (AggieCoach) will update them this year as he's hinted at doing so in his videos. Here's a link to his channel for more info, if anyone's interested: www.youtube.com/user/EFCAGGIETEAM
  19. Hi Scott, Do you know where I can find a copy of the APW guidelines for the MPFL, or for any other leagues? I only know of the FAT8 Conference having APW rules, so it'd be nice to cross reference them so I can develop my own APW system for my solitaire league. Thanks!
  20. Thanks Ravenna Al! I'll see if the Tudor paints that they're selling have a similar color naming scheme- I think they have paints of those names but it's been a few weeks since I last checked. I sure hope they're using what they're selling, and selling what they're using. 😁
  21. Perfect, thanks NO Dave! I'll order some of those color paints as well as the figures. Per my usual luck, I seem to have every other Red and Blue EXCEPT those two. 😣 Judging from the pictures, I figured it was a hand painted helmet. I just wanted to check for certain before I undertake that challenge in case there's a shortcut, but I obviously should have known better. 😁
  22. Hi Coaches, I'm looking to paint some figures to go along with the prepainted Union Jacks Red Jersey figures that I'm ordering next week (aka next payday 😁). Does anyone know what colors Tudor uses for the Dark unis, helmets, etc? And is the Union Jack on the helmet a decal or painted? (And of course, in his honor I'm going to get a head coach figure for Doc Smeby, though I am going to modify the name to the Victoria Regimentals from Victoria, BC, Canada. RIP Coach.)
  23. Thanks Coaches! Based off of what I've gotten so far, I think I'll detach the kicking leg first, tape off the plant leg, then just paint and finish up the tops of the TTQB figures and let them dry really well to prevent any drips. Afterthat's done, I'll paint the OUTSIDES of the legs separately and entirely avoid the "loin" areas, for lack of a better word, and either avoid or at least lightly paint the base plate area especially around where the Tee and footlock things are...and now I'm craving some pork tenderloin biscuits. 😆 I'm not shooting for 100% perfect reproduction anyway, since I'm actually making custom teams not based on pre-existing teams so I can tailor my painting as needed. I bought a bunch of prepainted figs for prototyping but I'll most likely be modding them, at least a little bit. If I have to make them have white pants, at least on the inside, I can make it work. 👍🏻
  24. Thanks mccaber! I think yours were the first ones that I saw in fact. What do you think specifically is the cause of reduced kicking ability? If it's paint on the base or kicking leg I can probably just avoid painting those areas. I can't figure out where else the paint would affect anything as long as it's not like 10 coats of enamel paint layered on. 🤔
  25. Perfect, exactly what I wanted to see. Thanks again, Coach!
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