Jump to content

A Work in Progress Needs Advice


Recommended Posts

So I'm in the middle of tricking out my Road Bills team, paint is finished--and I'm debating whether or not the shoulder numbers are worth the headache (and eyestrain)--and I'm finished with the decals for the D.  No, I'm not recreating any particular team or players, this is strictly for gameplay.  I use a little poster putty to hold them in place as I work on them individually.  Not only does it give me a visual sense of progress, but the cat can't knock the whole team onto the floor again!

You can see I incorporated the "Mean Thirteen" and they mix really nicely.   Of course, with the Tudor decal sets only including stripes and logos for ELEVEN, I'll likely have to hand paint those on my two remaining special teams players.

A few questions I'd like to toss out there:

1) Are the shoulder numbers worth the effort?

2) On these figures, are the chinstraps a detail with diminishing returns?

3) How do you prep the facemasks?  Do you prime them before rolling them , or after?  Or do you need to prime them at all, just go directly to paint?

 

Thanks for any advice you can give!

IMG_20200411_142156.jpg

IMG_20200411_142206.jpg

IMG_20200411_142217.jpg

IMG_20200411_142459.jpg

  • Like 1
Link to comment
Share on other sites

9 hours ago, Jackanapesink said:

So I'm in the middle of tricking out my Road Bills team, paint is finished--and I'm debating whether or not the shoulder numbers are worth the headache (and eyestrain)--and I'm finished with the decals for the D.  No, I'm not recreating any particular team or players, this is strictly for gameplay.  I use a little poster putty to hold them in place as I work on them individually.  Not only does it give me a visual sense of progress, but the cat can't knock the whole team onto the floor again!

You can see I incorporated the "Mean Thirteen" and they mix really nicely.   Of course, with the Tudor decal sets only including stripes and logos for ELEVEN, I'll likely have to hand paint those on my two remaining special teams players.

A few questions I'd like to toss out there:

1) Are the shoulder numbers worth the effort?

2) On these figures, are the chinstraps a detail with diminishing returns?

3) How do you prep the facemasks?  Do you prime them before rolling them , or after?  Or do you need to prime them at all, just go directly to paint?

 

Thanks for any advice you can give!

IMG_20200411_142156.jpg

IMG_20200411_142206.jpg

IMG_20200411_142217.jpg

IMG_20200411_142459.jpg

Definitely prime first. You will end up layering painting on that mask and it will look lumpy. If your after fine detail the shoukder numbers are worth it. Just a learning curve and a little extra time. 

Link to comment
Share on other sites

Yes the shoulder numbers are worth the effort, just think this team is a reflection of you. 
 

With the face mask I would suggest that you first bend them around a pencil or object match the circumference of the players helmet then if not painted prime then paint. Once dry put a dab of glue on each side of the face mask then place on the figure and hold it in the proper alignment with the helmet until the glue takes.  

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

Posting Guidelines

Please follow the Rules to ensure that the forums promote fun and productive conversations. We value the free flow of information. We can't offer that in what we believe to be an unsafe or illegal environment. See the section on "Selling Unlicensed Products and/or Services". Failure to comply with these rules may result in a ban from the forums. 

×
×
  • Create New...

Important Information

Please review our Terms of Use.