Jump to content

RickLM30

Members
  • Posts

    324
  • Joined

  • Last visited

  • Days Won

    41

Posts posted by RickLM30

  1. Just to clarify, I adjust everyone but the receiver making the catch, as he is concentrating on catching the ball at first, but then at the next stop, I adjust everyone including the receiver..  Since I'm playing a solitaire league and use a multi-stop system, time is not an issue for me, which is one reason my games take so llllllloooonnnngggg to play.😊

    • Thanks 1
  2. Benoit,  No Dave provided the followwng in another in another topic:  

     "As with all boards, motor placement is important. The old rules of "measure twice and cut once" applies, though in a different way. Before you attach the motor to the underside of the board, just add the batteries, and let the motor run of top of the board. Try it out in a few different spots. 

    Best experience has shown that a motor will work best under one of the two "50's" on the field, that is, midfield, but not center of the field. 

    The old games used a corner of the end zone, and that still seems to be a good place." 

    I took his advice and ran my two motors on top of the board before attaching them to the underside of my field (48"x24").  I ended up placing them at opposite corners  of the board.  Hope this helps. 

    • Like 2
  3. Thanks everyone.  All good ideas, but truthfully, I think I like the laser level best.  I use dice to determine offensive and defensive formations and whether to run or pass, but not sure I like it for first down determination.  May try it to see how it works though. Thanks again.

  4. Not sure if this answers your question, but this is how I determine who gets the fastest bases in my solitaire league.  I rate all the players in my league  (NFL players on 16 teams) by position (QBs, running backs, wide receivers, tight ends, guards, tackles, centers, defensive ends, defensive tackles, middle linebackers, outside linebackers, corners, strong safeties and free safeties)  based on my arbitrary view of how each one relates to the others in their position, numbering them from 1 (the worst at the position) to the best at their position.  I then adjust their assigned number by adding the years in the NFL, 10 points for each pro-bowl year, 20 points for each all-pro year, 20 points for making the NFL's all-decade teams.  Then I combine the wide receiver, corner, and free safety lists and assign my fastest base to the highest numbered player and continue on down.  I do the same for tight ends and strong safeties, then running backs, quarterbacks , middle and outside linebackers, then guards and defensive ends, then centers, tackles, and defensive tackles.  Since i play a 16 week schedule with 16 teams and it takes me 3 weeks to play a game, I don't have to do this ranking very often.  I'm old and retired, so I have some time on my hands. 😊

    • Like 4
  5. Major,  that was the main reason I never got into Fantasy Football and stopped betting on football and basketball pools before Fantasy Football came into being.  It seemed weird to me to root against my favorite teams, which I would have to in order to win. I still like to root for the underdog, which some of my favorite teams have been off and on for many years. 🙂

    • Like 1
  6. In my solitaire league, the guards need to be quicker because all my teams use them to pull on traps and sweeps.  They have to be fast enough to get out in front of the backs on the sweeps and fast enough to trap down the line.  My tackles generally are used in straight ahead or double-team blocks, although they sometimes pull on pitch outs.

  7. In my solitaire league, they serve the same role as linebackers in real football (at least the roles they had before the NFL became the pass happy league it is now).  They plug holes, cover backs out of the backfield, blitz, and drop into zones.  I generally want pretty fast linebackers to cover the backs (as well as tight ends in certain situations), roam sideline to sideline on sweeps, and come up in a hurry to plug any holes in the line.  Because I use a multi-stop system, they are very valuable in these roles.

  8. When I first started my league, the bases were a permanent part of the figure, so you didn't have much in the way of options for fixing errant movement.  I never liked the idea of just turning the game on and watching the players run around willy nilly, no matter where the ball was on the field.  The issue with the bases was why I started using a multi-stop system.  When Tudor went to separate bases (initially rookie bases), I continued to use my multi-stop system for my solitaire league.  I don't like to spend a lot of time tweaking bases - i'd rather play the games.  I tried the TTC bases, but it didn't work for me, so I went back to using rookie bases (did some minor tweaking - candle/lighter method to burn off excess plastic).  I ran them through 10 yard sprints to rank them speed wise labeling them numerically. A lot of work initially ( I now have over 1500 bases), but once I ranked them all for speed, don't have to race them  again, unless I get new bases. I don't worry about strength, because with my multi-stop system, it doesn't seem to matter, since I rotate the players around the front of their base to react to the play at each stop,  Using rookie bases in my solitaire league seems to work well for me (i've been playing for 56 years). 

    Guess I'm saying that, admittedly, the bases are a problem for beginners, but also, the method presented for playing may not help either.  Possibly, besides presenting the method of turning on the game and letting it run, Tudor could present a multi-stop system as well.  It just never made sense to me to let the game run.  Why would a ball carrier just turn around and run in the opposite direction for no reason? ( I know Jim Marshall ran the wrong way once but that was after a fumble recovery.) Why would a defensive player, all of a sudden just run away from the ball carrier (unless he didn't belong on the field in the first place)?  A multi-stop system does away with these non-football maneuvers and would allow players to use bases, pretty much right out of the box without a lot of tweaking.  Just my 2 cent.

     

    • Like 2
  9. Does anyone have a good system for determining first downs when it is close and you need to make a measurement?  The chains for the 620 boards had a slide on the 10 yard chains, so you could place the slide on the yard stripe and get a good measurement for the first down.  I'm using a 48 x 24 inch board now and the chains don't have any way of easily marking where the yard stripe (the ones that go all the way across the field (5, 10, 15, etc.) is to make an accurate measurement for the first down.  Looking for any ideas...

  10. I'm kind of old school and prefer the time when there were fullbacks and halfbacks and before the NFL turned into touch football... I generally like all my backs on fast bases and mix up my running plays between fullbacks and halfbacks ala Taylor and Hornung (Packers), Harris and Bleier (Steelers), Brown and Foreman (Vikings), Garrison and Hill (Cowboys), Hubbard and Davis (Raiders), Lincoln and Lowe (Chargers), Ameche and Moore (Baltimore Colts), etc. That being said there are teams where only one of the backs is really going to be the go to back - Ron Johnson (New York Giants), Tony Dorsett or Emmitt Smith (Dallas Cowboys,  Floyd LIttle (Denver Broncos, etc. (All my players are on single clip rookie bases.)  

    Most rushing yards in a season - Timmy Brown (Philadelphia Eagles -1,483 (running mate - Tom Woodeshick)

    Best rushing average for a season - Paul Lowe (San Diego Chargers - 6.66 (running mate - Keith Lincoln)

    Most rushing yards career - Larry Brown (Washington Redskins) - 3,043 (4 years) (running mates (Charlie Harraway, John Riggins)

    Best rushing average  career - O. J. Simpson  (Buffalo Bills) - 6.22 (4 years) (running mate (Jim Braxton)

    O.J. is probably my most dangerous back, although he suffers the same fate as O.J. did for most of his career (really bad teams)

    Please note, these stats are all from my solitaire league over the course of 6 seasons played between 1966 and the present.  Some of the seasons stretched over many years due to college and my subsequent job that required a lot of travel. I played whenever I was home, which wasn't very frequently.   I'm retired now, so i'm getting more time to play, as I have an understanding wife.

    • Like 2
  11. I use a mutli- stop system and only use rookie bases.  Offensive linemen are slanted before the snap (since they know where they are going) to block down or trap or double team.  Defensive linemen are slanted if the defense calls for it, or if they are running stunts.  I then run for about three seconds, then pivot all defenders around the front of their bases to react to the ball on running plays.  Offensive players are pivoted around the front of their bases to continue/maintain their blocks.  I find slanting the offensive linemen opens up holes, while slanting defensive lineman can mess up offensive blocking schemes.... Similar to real football.

  12. I've always used the varsity numbers and haven't tried the new NFL stick on numbers.  Can you get them off once they are on.  After each season in my solitaire league, some players retire, others are traded, and some rookies show up, so I have to renumber my players.  The varsity numbers aren't difficult to remove, but not sure about the new NFL stick on numbers or the decal numbers....

×
×
  • Create New...

Important Information

Please review our Terms of Use.