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K9BUDDY

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  1. Been playing the game for some 15 years now. Presently have 16 teams in my league. Teams are from 60's and 70's (yes I am that old). Each team get 8 possessions per game each 2 possessions per quarter. Try to keep my games at between 2 to 3 hours per game. Typical game goes as follows: Coin toss determines who receives ball. Ball is placed in runners hand at 20 yard line and game is turned on. Do not kick off as it is easier and faster to just place ball in return mans hand to return kick. Same is done on punts as well. In my game the tackle is everything to my game Try to keep game as realistic as possible. A tackle happens when runner is touched directly on front of base anywhere on front of base by any part of opposition players base. If runner is touched on side of base by opposition it must be direct hit by opposition with front of base other wise a glancing hit to base does not constitute a tackle and the runner can continue to run. The exception is if two defenders hit runner on side of base at same time then he is down. Same rule applies to making contact to back of runners base. Found that these tackling rules make the game very realistic. When it comes to passing I will allow a completion if ball hits receiver or if ball hits within about 1/2 inch of receivers base. The game takes to long to set up to have play end using typical electric football rules on offense . On defense if defender is touching receiver going out and a pass goes to the receiver it would be incomplete unless ball hits that defender then it is obviously an interception. On pass rush I turn on game for 3 seconds if any defender travels 7 yards or more into oppositions back field it is considered a sack even if he does not touch the quarterback. Fumbles are handled the same way as most EFL rules. I found that my game is fast exciting and very realistic to the actual game. Let me know what you think.
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